Data Warehouse Engineer

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Develop new functionality for our internal analytical platform corresponding to the needs of the company's analysts (and other users)
  • Support operability and improved availability of platform services
  • Make fundamental technical decisions on the development of the project, assert their justification, implement, and support them
  • Test solutions (unit, integration, and stress tests)
  • Profile and optimize code
  • Participate in the reviewing of other developers’ solution
  • Provide technical support to internal users
  • Improve ETL-processes
  • Interact with employees from other departments within the company (Analysts, DevOps, product teams)
What you need to succeed:
  • Experience with Kafka and Clickhouse
  • Knowledge of Java
  • Python knowledge
  • Knowledge of Linux at the local administrator level
  • Knowledge of standard algorithms and data structures
  • An understanding of the principles behind construction of distributed, high-load, fault-tolerant services, and experience designing them
  • A general understanding of DB internals
  • The ability to understand other people's code – and to write your own
  • The ability to test your code
Nice to have:
  • Experience with Cassandra, Trino, S3, Ceph
  • Experience building an ETL
  • Experience building and supporting a DWH
  • Experience working with various databases and a strong understanding of their internal processes
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward