MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:
- Work with the meta of heroes and units used in battle
- Handle balance and calculations related to this content
- Create new in-game content (heroes, units, and other entities)
What you need to succeed:
- Released projects featuring a large number of in-game entities you’ve worked on as a Game Designer
- Strong data analytics skills (win rates, pick rates, etc.)
- 1+ year of experience as a Game Designer on a similar project
- Solid knowledge of Unity and hands-on experience assembling content in it
- Confident use of spreadsheets and Google Docs
Nice to have:
- Familiarity with Git
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas — access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward