Analytics Engineer

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE, Serbia, and Georgia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Develop ready to use and user-friendly tools within the domain “Data Analytics”
  • Improve current analytics tools the and infrastructure around these tools
  • Implement fault-tolerant integrations with data sources and third-party systems
  • Automate data testing
  • Respond to data failures
  • Analyze analyst requirements for solving a problem and build formalized requirements for a future solution upon these analyses
  • Independently set and prioritize tasks, taking into account analyst requirements
  • Build your medium-term and long-term plans for task groups
  • Interact with teams of analysts, DevOps, and developers at the boundaries of their areas of responsibility
What you need to succeed:
  • Understanding the principles and problems of Data Science
  • Strong knowledge of scripting languages ​​(Python, Bash)
  • Knowledge of SQL
  • Understanding the structure of SQL databases (using Postgres, as an example)
  • Experience with CI/CD and containers
  • Knowledge of Linux at the “local administrator” level
  • Ability to independently test your solutions (manual tests, autotests)
  • Ability to quickly find and fix technical problems
  • Ability to analyze and interpret data to identify problems and suggest solutions
Nice to have:
  • Experience with Java/Groovy, ClickHouse, Trino, Spark, Hadoop
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward