MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you'll do:
- Run regression and smoke testing across PC, console, web, and mobile projects
- Work with consoles: verify compliance with technical requirements (TRC/XR)
- Find, reproduce, and document bugs — write clear bug reports and track them through their full lifecycle
- Collaborate closely with the team
What you need to succeed:
- Technical background — final-year student or recent graduate
- Solid understanding of QA theory and testing fundamentals
- Genuine passion for games
- Sharp attention to detail
Nice to have:
- Basic knowledge of any programming language
- Understanding of how neural networks (AI) work
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas — access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward