Graphic Designer

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:

Create visual assets to support game marketing, including:

  • Promo content and ASO materials for App Store and Google Play (event banners, app icons, store screenshots, etc.)
  • Social media visuals and layout design
  • Illustrations for patch notes and update announcements
  • Ad creatives for Facebook, Google Ads, TikTok, and other ad networks
What you need to succeed:
  • Strong command of Adobe Photoshop
  • Solid graphic design skills
  • Confident digital painting skills (graphics tablet or Procreate)
  • 2+ years of experience in a similar role
  • A portfolio showcasing your best work
Nice to have:
  • Smart use of AI tools in your workflow
  • Experience with Unity and 3D software (you’ll sometimes need to render 3D models from the project)
  • Background in the games industry
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward